In the last major “Star Wars” game, “Battlefront,” you’re given a sandbox of “Star Wars” characters and worlds to play in.
It’s very pretty — one of the best-looking games on any system — but doesn’t hold a candle to what one intrepid gamer turned it into.
No, that isn’t a still from “Star Wars: The Last Jedi” — that’s what happens when you apply a “mod” (modification) to “Star Wars Battlefront” on PC. And no, you can’t do this to the Xbox One or PlayStation 4 versions, sadly; modding games requires a level of access to the guts of a game that you simply can’t access on consoles.
All that aside: Whoa, right?
Bergman did more than just swap visuals. He dug into the game's particle effects systems, the lighting, animation, and graphics. The whole enchilada, if you will.
There are various depths of 'modding' -- in this case, Bergman dug into much more than just one aspect.
Between dynamic effects (like the dust cloud here), and far more realistic shadows, and the amount of detail in every object, it's as if nothing's been left untouched.
The amount of detail on that Stormtrooper is genuinely mind-blowing. Games do not look this good on any platform.
Sadly, even the prettied up version of 'Battlefront' is littered with the (extremely detailed) corpses of clones.
As if the AT-STs in normal 'Battlefront' aren't intimidating enough, imagine rounding the corner on this guy:
Sadly, there are no images of spacecrafts (like TIE fighters) or hero characters (like Luke Skywalker and Darth Vader). But there sure are loads of very pretty rock formations!
Bergman says he'll release the mod publicly as soon as it's stable. In the meantime, we'll keep staring at these gorgeous screenshots.
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