- One of the stand-out animated sequences of the summer was the illusion battle in “Spider-man: Far From Home.”
- This sequence took 120 animators at London-based Framestore up to 9 months to make.
- It wouldn’t have been possible without influence from Harry Potter, The Matrix or even James Bond.
- Visual Effects Supervisor Alexis Wasjbrot, who previously worked on “Thor: Ragnarok” and “Dr. Strange” explains to us how it was created.
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“Spider-man: Far From Home” was one of the biggest movies of 2019.
In a central battle sequence, Spider-man visits what he believes to be the Berlin office of Europol, but instead it’s a trap set by Mysterio. The villain uses holographic techniques and projector drones to create a sequence of horrifying illusions.
Although the movie’s VFX was completed by a combination of companies, Framestore was responsible for this thrilling section. To make a sequence like this, the shots must go through different stages, with 120 employees all working in unison: Modelling, texture, shading, rigging, animation, rendering and lighting the shot.
To begin, the Framestore art department worked on creative references with director Jon Watts and VFX Supervisor Janek Sirrs. Visual references included the comic books, surrealist paintings, and other Hollywood movies such as “The Matrix” and “Spectre.”
The transitions from one scene to another were particularly difficult. They used an FX-driven transition dubbed the ‘B.A.R.F’ effect, which is based on the transition used by Iron Man in a scene from “Captain America: Civil War.”
FX such as Mysterio’s blast, or the smoke inside his helmet, were created by other vendors. Framestore create the FX of green smoke and applied it to different environments. The texture of the smoke can be dry ice, wispy, or thick like a floor.
The sequence involved three main Spider-man suits. The Home-Made suit, as seen in “Spider-man: Homecoming,” the Stealth suit, and the Homecoming suit. At one stage, we see Spidey in a ‘Shard room’, where he looks at multiple versions of himself, all moving independently. For this, the team had to create 20 individual animated Spider-man suits.
They also had to design the character suit for a zombified Iron Man.
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