There are few moments in video games that fans remember as vividly as an early scene in the first “Resident Evil” game. Your crew of special agents has split up to explore a seemingly abandoned mansion. You turn a corner and find a humanoid creature bent over another. What’s it doing?
It slowly turns to look up at you:
That crucial scene from the first “Resident Evil” game, which debuted on the original PlayStation way back in 1996, set the stage for a franchise that has spawned at least 10 games, countless remakes, and a successful film franchise.
On January 24, the latest entry in the “Resident Evil” series launched on the PlayStation 4, Xbox One, and PC.
It’s called “Resident Evil 7: Biohazard,” and it’s an incredible demonstration of how far the franchise has come in the past 20 years.
But it’s more than another creepy entry in a creepy series; “Resident Evil 7: Biohazard” is a return to the series’ roots. Here’s what we know:
Much of the game, if not all of it, takes places in an abandoned plantation home. The house is located in the (fictional) town of Dulvey, Louisiana.
That search leads him to the abandoned plantation homestead of the Baker family. Are any of the Bakers still alive? Maybe!
This man isn't Walter White from 'Breaking Bad' -- he appears to be the patriarch of the Baker family.
And this woman appears to be Grandma Baker -- she appears in a prequel demo to the game, titled the 'Lantern' demo. Notably, she's chasing around Ethan's wife, Mia.
As you can see, he's clearly not unstoppable, but it looks as if you'll have to get your hands dirty.
Many of these images are actually from the 'Resident Evil 7' demos that are currently available on PlayStation 4 and Xbox One.
Those demos feature characters and gameplay that won't actually appear in the final game. Instead, they're intended as short, playable prequels.
This potentially dead lady, for instance, may not ever show up in the game that launches later this month.
Graphically, and tonally, and locationally, the demos are said to be representative of the final game. Notably, this isn't a shooter.
Bullets, on the other hand, will be in short supply. This isn't a game about shooting enemies -- it's about survival.
This also isn't Ethan Winters. It's still unknown what he looks like. Since the game is played from the first-person perspective, there could be a good reason for that.
Though Winters' wife, Mia, has been missing and presumed dead for several years, a phone call from her traces back to the plantation.
This mobile home sitting outside the house assuredly plays into the game's story. It's also just super creepy.
The house itself is in tatters. Oh, and there's a foreboding-looking person with a weapon in the dining room.
Someone's paying to keep the electricity on, and this room looks fairly well-kept. The antlers on a chain hanging from the ceiling are disconcerting nonetheless.
If 'Resident Evil 7' doesn't seem creepy enough to you, we've got good news: The entire game can be played using a PlayStation VR headset! Terrifying!
Some hallmarks of the series are returning, like these health power-ups. It looks as if the one on the left permanently increases the player's health.
It looks as if you'll have a backpack for carrying all the stuff you'll assuredly acquire along the way.
And it looks as if the traditional inventory-management system is making a return. It's kinda like 'Tetris,' but with survival.
It wouldn't be a modern game without the needless inclusion of modern technology as a plot device! Here's a smartwatch you'll use to keep an eye on vitals.
But don't get it twisted: This is still a bizarro 'Resident Evil' game with creepy monsters. Here are some right now!
Much of the game is still shrouded in mystery. What lies beyond this super creepy door, for instance?
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