There’s no harm in admitting it: every gamer, at some point in partaking in the hobby, has wanted to make his or her own game.
It’s no surprise. After all, once you’ve played enough titles you start to recognise the gameplay mechanics that appeal to you and those that are superfluous. Eventually, you start to think up ways you could make your favourite games better.
Microsoft is looking to offer an outlet for that creative energy in the form of “Project Spark,” which the company describes as “an open-world digital canvas that enables anyone to build, play, and share whatever they can imagine.”
The simple toolkit is available for download for free on the Xbox One, Xbox 360, and Windows 8.
We’ve highlighted the most interesting bits and added commentary so that you can understand what’s going on at each step.
Then, you're given a few preset options for the player character. You can use one of the ones they give you or shuffle through more options.
Next, you get to choose the genre you'd like your game to be. Again, you can shuffle through options until you find what you're looking for.
Placing structures like buildings or bridges is as easy as selecting them from a menu and dropping them in.
And even record your own animations by and acting out what the character should do and capturing that motion with the Kinect.
... and modify their actions using simple logical commands based on the framework: 'When this happens, Do this.'
You'll even be able to engage enemies in combat, with basic AI and controls established by the genre you chose earlier.
The Project Spark team compiled a video of what gamers have come up with after just one week of beta testing:
(video provider='youtube' id='RLVChKgM-AY' size='xlarge' align='center')
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