Not unlike an artist being influenced by a favourite painter, an app developer had to connect with a piece of software in such a way that he thought he could make his own one day.For example, Simon Flesser of Simogo, the studio responsible for iOS home runs like Beat Sneak Bandit and Bumpy Road told us that his favourites “would have to be some of the old NES games from the 80’s…such as Ballon Fight, Donkey Kong, or Super Mario Bros.”
Even utility-based app developers have their influences. Dom Leca, the brains behind revered email app Sparrow, told us that Tweetie for iPhone and Mac were very influential for him, and when the iOS App Store first launched, he was especially taken with Smule’s Ocarina app.
If you’re a developer, we’d love to hear which software was especially formitive or important to you as you learned how to code. Please drop us a line at [email protected]