Apple’s (AAPL) iPhone and iPod touch customers have downloaded some 300 million software apps since Apple started selling them in July. We estimate that Apple has booked $50 million to $100 million in revenue so from those sales.
Regardless, it’s couch change for Apple, which topped $32 billion in sales last fiscal year.
More important is that Apple’s app platform is still far ahead of its competition. And we think it’s doing its real job, too: Helping Apple sell more iPhones and iPod touches, which are worth much, much more to Apple’s top and bottom lines.
How’d we get $50 million to $100 million?
- Apple has told the WSJ that “most” iPhone downloads are free apps. We don’t know how many those are, so let’s assume they’re about two-thirds of the downloads.
- That suggests that 100 million downloads (of 300 million) were paid apps.
- Apple recently published the top 10 most-downloaded paid apps. Their average price is about $2.80. We’ll round that up to $3.
- That suggests Apple’s gross revenue from paid apps is $300 million.
- Apple takes a 30% cut, and gives 70% to developers. That’s $90 million for Apple, which we’ll round up to $100 million for simplicity’s sake.
- But this may be overstate the reality. In August, Steve Jobs told the WSJ that Apple made $30 million in gross sales for the first 60 million app downloads. Five times that (300 million downloads at that same rate) is $150 million, of which Apple would get 30%, or $45 million. We’ll round that up to $50 million.
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