While it looks like we won’t be seeing a consumer version of the Oculus Rift by the end of this year, the launch of the consumer version of the Oculus Rift headset is “close,” revealed Oculus CEO Brendan Iribe, speaking atWeb Summit 2014 in Dublin.
“We’re all hungry for it to happen,” Iribe told the audience. “We’re getting very close. It’s months, not years away, but many months.”
After Oculus was acquired by Facebook for $US2 billion back in March, the virtual reality company found itself with the resources to both build up its team, which has grown from 75 to more than 200 employees, including its own R&D team.
Iribe said the remaining challenge is to solve the issue of what type of input works best in VR, which the company is actively researching, aided by its recent acquisition of Carbon Design, which helped design the Xbox 360 controller.
“We’ve gone out there and set this bar and said, ‘We want to get it right,'”said Iribe. “We don’t want it to be four or five years. We’re eager for this to happen.”
To read our interview with Brendan Iribe where he talks about the future of Oculus, click here.