It’s fair enough to say Minecraft players, when they’re online, live in their own world.
If Minecraft was their own country, it would be the 12th largest on Earth. Recently, sales of the blockbusting hit passed the 100 million mark.
At around $35 a pop, that’s a cool $3,500,000,000. And it’s not slowing down – in 2016, the average sell-through rate has been 53,000 copies per day.
That’s about $330,000,000 this year alone. That means it’s made roughly half of the $3.5 billion back Microsoft paid for it nearly two years ago. Not bad, considering it’s still powering on, and that doesn’t include the vast, growing array of Minecraft accessories that populate shelves in every games store in the world.
Here’s an infographic developers Mojang put together to mark the occasion:
Note the most popular version by far is the Pocket/Windows 10 Edition. Despite fears, Microsoft has been a good caretaker of the game and has kept its incredibly involved fans onside.
The addition of a Story Mode and snapping up the school-friendly MinecraftEdu look like smart moves too.
MinecraftEdu has been renamed Minecraft Education Edition and beta versions have just been rolled out to 100 schools from 30 countries worldwide to iron out any initial kinks.
Another free version will be made available online this month, in exchange for feedback.
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